Le novità apportate sono le seguenti:
- Company of Heroes: Setting the in-game options to maximum levels no longer results in the game exiting to the desktop after the game has completed loading.
- DiRT: Setting shadows to ultra quadCF no longer results in a performance drop being noticed.
- Assassins Creed: Brightness and saturation distortion is no longer observed during game play with ForceAA enabled.
- Grid: Enabling CrossFire and starting a new game no longer results in flickering bands being noticed across the display device.
- Jericho: Corruption is no longer noticed when AA is enabled and the in-game option Advanced Smoothing is enabled.
- Age of Conan: Playing the game for a short period of time no longer results in flickering corruption being noticed.
- Updated databases for Detonator and ForceWare drivers. Added database for ForceWare 177.98.
- Added experimental AMD RV710 and RV730 graphics processors families support. Thanks to Andrey Vorobiev for testing RivaTuner with AMD RADEON HD 4670.
- Display adapter enumeration routine has been modified to provide proper fan control on AMD RADEON HD 4870 X2 series. New enumeration routine also gives additional advantages to the rest systems:
- Now RivaTuner is able to detect physical display adapters attached to logical Windows display devices as well as unattached physical display adapters. Low-level access to unattached display adapters gives you the following abilities:
- Ability to use RivaTuner for low-level diagnostics, hardware monitoring and fan control even when Windows is booted in VGA mode (e.g. in safe mode or with no display driver installed).
- Ability to use RivaTuner for low-level diagnostics, hardware monitoring and fan control for slave display devices in SLI / Crossfire mode invisible for OS.
- Attached display adapters detection time has been reduced due to optimized PCI bus scanning routine. Furthermore, both attached and unattached display devices detection are optional and can be forcibly disabled via DetectAttachedDevices and DetectUnattachedDevices registry entries for startup time optimization.
- Improved secondary display adapter heads enumeration. Now RivaTuner mirrors primary head specific settings (e.g. overclocking and fan control) into the secondaty head UI.
- Optimized startup time due to improved object dynamic/static casting in hardware abstraction layer.
- Now RivaTuner is able to detect physical display adapters attached to logical Windows display devices as well as unattached physical display adapters. Low-level access to unattached display adapters gives you the following abilities:
- Added experimental overclocking support for the secondary display adapters in Crossfire systems (only for Windows Vista).
- Added experimental low-level fan control and overclocking settings cloning modes. When cloning mode is enabled RivaTuner clones and automatically applies the same low-level fan control or overclocking settings to all identical devices (i.e. the same display adapter models, different brands are allowed) installed in the system. Please take a note that currently these modes are available to power users only and can be enabled via EnableFanControlCloning and EnableClockControlCloning registry entries.
- Updated exceptions list for bundled D3DOverrider utility.
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